I would be interested if it is possible to output to multiple channels, according to the documents only rgba is supported.
You should however be able to specify multiple image inputs into the blink node. They are only required to be shuffled to rgba. So a couple of shuffle nodes that are wrapped up inside of the Blink Script's gizmo should do the trick there. Is that what you mean? On Mon, Nov 17, 2014 at 1:45 PM, Patrick Heinen < [email protected]> wrote: > Hey everyone, > > we have written a couple of tools in blink script over here, but they are > now making workflows difficult when we try to use them with multiple > channels. For now the blink script only affects rgba. Is there a way to get > a channel dropdown as in other nodes? I found a hidden channels knob and a > specify channels checkbox, but can't figure out how to make them do > anything. Does anyone maybe know what I need to do? > > Thanks, > Patrick > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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