Hey antony
No I used the 32 for my recent renders.
I have to master out a job tomorrow so will try 64 tomorrow.
-adam
Sent from Samsung Mobile
-------- Original message --------
From: Antony Nasce <[email protected]>
Date:25/11/2014 07:01 (GMT+10:00)
To: Nuke user discussion <[email protected]>
Subject: Re: [Nuke-users] Nuke Studio - export to *.mov larger than 2.15 gig
over afp network (mastering)
Hi guys,
Just wanted to confirm whether anyone has tried rendering with the mov64 writer
in Nuke 9.0v1?
In my local tests (well actually AFP network!) the 64-bit writer does not
appear to suffer the same size limit as the 32-bit writer.
Would be good to hear your experiences with this..
Cheers,
Ant
On 24 Nov 2014, at 18:54, adam jones <[email protected]> wrote:
Hey there john
we are running NS on mac os x 10.8.5 from my finding yes it is a little random
but hit about a 90% fail rate.
it not solely quicktime the issue that needs to be addressed is the afp
protocol, I am investigating using NFS and mount points but this brings it own
issue being that apple has not written it in there os to the own specifications
and standards, but for the least amount of issue it is recommended to use
Yosemite over mavericks, works great with 10.8.5 but the newer the mac the
harder it is to get the box running with 10.8.5.
as howard mentioned maybe the way around is for the file to be written local to
a temp file the copied to network location on completion, would be awesome if
this all just happened under the hood, maybe a feature request for the NS guys.
and yes I can defiantly say this is real.
regards
-adam
On 25/11/2014, at 3:25 AM, John Coldrick <[email protected]> wrote:
I don't know if you're running on Windows, but we've always had issues where we
need to use UNC paths instead of mounted drives(or do it locally and then
copy), it's completely random and is related to the quicktime dll. It breaks
without much in the way of diagnostics. Tends to show up if you have more than
a couple of mounted network drives.
For some reason this isn't widely acknowledged, but it's real.
J.C.
On Mon, Nov 24, 2014 at 4:08 AM, Howard Jones <[email protected]> wrote:
Oh thats interesting. I've had lots of quicktimes fail in the past and didn't
know why.
I write a temp one and push to the network via python. Which has got around
this.
Howard
On 24 Nov 2014, at 07:43, adam jones <[email protected]> wrote:
Hi all
So I thought we left this 2 gig file limit back with the passing of FAT 32
however it seems to have reared it ugly head again in another form.
This is an article I found regarding AE and this issue
http://blogs.adobe.com/aftereffects/2011/05/cant-create-quicktime-movie-larger-than-2-15gb-across-network-using-afp.html
I post here as it seems to be with NS also over an aft network so of course it
not a NS specific problem at all so I guess (aside from rendering to a local
drive) does any one have a solution to this issue and if not what are peoples
suggestions in term of another network protocol?
linux server with prodomantly mac osx connected to it with a few windows 7
boxes for maya.
any thoughts or suggestions would really be appreciated.
cheers
-adam
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