Yep, I tested this again on a simpler project it it seems to work fine. I just need to get my head around the fact that moving the camera backwards doesn't show any more of the scene (which is a given, I guess).
Thanks all, R Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Thu, Jan 22, 2015 at 11:56 AM, Thorsten Kaufmann < [email protected]> wrote: > That would be an orthoraphic projection though. And that also works fine > for me on a quick test. > > > > --- > Thorsten Kaufmann > Production Pipeline Architect > > Mackevision Medien Design GmbH > Forststraße 7 > 70174 Stuttgart > > T +49 711 93 30 48 606 > F +49 711 93 30 48 90 > M +49 151 19 55 55 02 > > [email protected] > www.mackevision.com > > Geschäftsführer: Armin Pohl, Joachim Lincke > HRB 243735 Amtsgericht Stuttgart > > --- > *MACKEVISION SHOWREEL:* Out now! <http://vimeo.com/107581393> > *VFX:* Game of Thrones, Season 4 – VFX making of reel > <http://vimeo.com/100095868>. > * REFERENZEN:* Mercedes-Benz G-Code Concept Car > <http://www.mackevision.com/de/referenzen/mercedes-benz-g-code-concept-car/> & > Mackevision positioniert den neuen Passat in der > Augmented-Reality-Kommunikation von VW > <http://www.mackevision.com/de/referenzen/vw-passat-b8/> > > *Von:* [email protected] [mailto: > [email protected]] *Im Auftrag von *Matan Arbel > *Gesendet:* Donnerstag, 22. Januar 2015 10:31 > *An:* Nuke user discussion > *Betreff:* Re: [Nuke-users] Isometric > > > > i think it just flatten the render so u wont get any camera distortion > (lens and so on) > > when ur talking about isometric u mean like in computer games ? the old > ones right ? > > > > On Thu, Jan 22, 2015 at 10:08 AM, Ron Ganbar <[email protected]> wrote: > > In the Camera's Projection tab there's a projection dropdown, with one of > the options being Orthographic. > > Does that have anything to do with Isometric? I couldn't get it to produce > anything agreeable, so I'm not sure what it does. > > > > Thanks > > R > > > > > Ron Ganbar > email: [email protected] > tel: +44 (0)7968 007 309 [UK] > +972 (0)54 255 9765 [Israel] > url: http://ronganbar.wordpress.com/ > > > > On Tue, Jan 20, 2015 at 5:41 PM, Ron Ganbar <[email protected]> wrote: > > Thanks Ryan. > > > > > Ron Ganbar > email: [email protected] > tel: +44 (0)7968 007 309 [UK] > +972 (0)54 255 9765 [Israel] > url: http://ronganbar.wordpress.com/ > > > > On Tue, Jan 20, 2015 at 4:22 PM, Ryan O'Phelan <[email protected]> > wrote: > > I usually just use something like a 2000mm lens, and it looks very very > close. > > R > > On Jan 20, 2015 8:34 AM, "Ron Ganbar" <[email protected]> wrote: > > Hi all, > > is it possible to render an isometric scene with Nuke's Camera / > ScanlineRenderer? > > > Thanks, > Ron Ganbar > email: [email protected] > tel: +44 (0)7968 007 309 [UK] > +972 (0)54 255 9765 [Israel] > url: http://ronganbar.wordpress.com/ > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > > > -- > > -------------------------------------------------- > > Matan Arbel > > Motion/Graphic Designer > > matanarbel.com > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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