There wasn't much to compete with Shake when it died but Nuke filled the void. 
There's more out there now then there was then, but this all assumes

1. Adobe has bought the foundry
2. Adobe would have free reign
3. They would want to squash it

Still been here before so...

Howard

> On 28 Apr 2015, at 11:26 pm, Marten Blumen <[email protected]> wrote:
> 
> http://flowbox.io
> 
>> On 29 April 2015 at 10:07, Gustaf Nilsson <[email protected]> wrote:
>> After Effects! oh, hang on...
>> 
>>> On Tue, Apr 28, 2015 at 10:26 PM, Chris Noellert <[email protected]> 
>>> wrote:
>>> What competes with Nuke?
>>> 
>>>> On Apr 28, 2015, at 2:21 PM, Diogo Girondi <[email protected]> wrote:
>>>> 
>>>> Ha! It took at least 19 years for Adobe to include interactive round 
>>>> corners for shapes in Illustrator. That is how ridiculous things become 
>>>> once there is no real competitors for a software.
>>>> 
>>>>> On ter, 28 de abr de 2015 at 06:51 Charles Bedwell 
>>>>> <[email protected]> wrote:
>>>>> Adobe doesn't put enough effort into its existing applications. It 
>>>>> wouldn't kick anything into overdrive, it would put everything on the 
>>>>> back burner (see Adobe Illustrator for the past 10 years).
>>>>> 
>>>>> Adobe purchased Aldus to obtain Page Maker, but was prevented from 
>>>>> purchasing Freehand for 10 years due to fears it would control the vector 
>>>>> graphics market. 10 years later they purchased Macromedia and left 
>>>>> Freehand to die while steadily increasing the price of Illustrator, 
>>>>> adding 3 or 4 features per release. Freehand supported multiple pages in 
>>>>> 1991. Illustrator? 2008. 
>>>>> 
>>>>> I'll just leave this here: http://adobegripes.tumblr.com
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> On 26 Apr 2015, at 11:20 pm, J Bills <[email protected]> wrote:
>>>>> 
>>>>>> I'd love to see Adobe win the bid.  I think there's a lot of work to be 
>>>>>> done leveraging all of that tech across the various apps, and a company 
>>>>>> like Adobe could put enough resources to make it happen where I think 
>>>>>> the Foundry has had enough to pull the raw ingredients together and pry 
>>>>>> these apps out of the studios and out into the open - but to properly 
>>>>>> merge them anytime soon, and mass market them correctly to maximize 
>>>>>> sales and cross pollination, takes possibly more muscle than they have.  
>>>>>> Not to say that they couldn't get there but Adobe stepping in would kick 
>>>>>> everything into overdrive.
>>>>>> 
>>>>>> Modo makes a TON of sense for them to finally enter the 3d market with, 
>>>>>> since it's got it's hooks firmly planted in the design world.
>>>>>> 
>>>>>> Nuke (and Mari) would make a great base for a Photoshop rewrite.  A non 
>>>>>> destructive, truly float capable Photoshop that still maintains 
>>>>>> interactivity?  Wow.  We've all known dating back to Shake that this is 
>>>>>> a much better way to work, but I imagine any attempt that Apple or 
>>>>>> anyone else has ever made at a Photoshop killer was probably met with 
>>>>>> lots of patent litigation.
>>>>>> 
>>>>>> Lots more could be done with Katana.  Anyone that worked at Sony knows 
>>>>>> it's gold.  Would be cool to see it pushed up the priority list or 
>>>>>> further integrated with Nuke.
>>>>>> 
>>>>>> I imagine the real prize for Adobe is Modo, but I'd hope nothing happens 
>>>>>> to the purity of Nuke and that they wouldn't strip it for tech and then 
>>>>>> leave it for dead, like Avid/Apple/etc.  I had thought the future of 
>>>>>> Nuke was relatively safe but I suppose nothing is ever a sure thing.  
>>>>>> 
>>>>>> Let's hope this isn't the kiss of death.  Fusion makes me cringe (but 
>>>>>> the price is right!)
>>>>>> 
>>>>>> 
>>>>>>> On Sun, Apr 26, 2015 at 11:18 AM, Ron Ganbar <[email protected]> wrote:
>>>>>>> That would actually be a welcome thing.
>>>>>>> An Adobe purchase might turn out to be a good thing in the end. It 
>>>>>>> doesn't all need to end up like Apple buying Nothing Real. It can end 
>>>>>>> up like Blackmagic buying Fusion. Who knows.
>>>>>>> R
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> Ron Ganbar
>>>>>>> email: [email protected]
>>>>>>> tel: +44 (0)7968 007 309 [UK]
>>>>>>>      +972 (0)54 255 9765 [Israel]
>>>>>>> url: http://ronganbar.wordpress.com/
>>>>>>> 
>>>>>>>> On Sun, Apr 26, 2015 at 9:11 PM, Gil Woodley <[email protected]> 
>>>>>>>> wrote:
>>>>>>>> I see a subscription model in the future...
>>>>>>>> 
>>>>>>>>> On Sun, Apr 26, 2015 at 8:02 PM, Elias Ericsson Rydberg 
>>>>>>>>> <[email protected]> wrote:
>>>>>>>>> I would have loved to see Side FX aquire The Foundry.
>>>>>>>>> 
>>>>>>>>> Den 26 apr 2015 19:59 skrev "Jose Fernandez de Castro" 
>>>>>>>>> <[email protected]>:
>>>>>>>>>> That would be really terrible news if they got acquired by Adobe...
>>>>>>>>>> 
>>>>>>>>>>> On Sun, Apr 26, 2015 at 10:38 AM, Ron Ganbar <[email protected]> 
>>>>>>>>>>> wrote:
>>>>>>>>>>> I was thinking of Freehand. I loved Freehand. Took me years to get 
>>>>>>>>>>> used to illustrator.
>>>>>>>>>>> 
>>>>>>>>>>> R
>>>>>>>>>>> 
>>>>>>>>>>>> On 26 Apr 2015 20:16, "Randy Little" <[email protected]> 
>>>>>>>>>>>> wrote:
>>>>>>>>>>>> Macromedia did fine after purchase accept for freehand. 
>>>>>>>>>>>> 
>>>>>>>>>>>>> On Apr 26, 2015 1:07 PM, "Ron Ganbar" <[email protected]> wrote:
>>>>>>>>>>>>> Yeah, the Telegraph are spot on.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> I agree with Diogo. Hope The Foundry won't end up like 
>>>>>>>>>>>>> Macromedia...
>>>>>>>>>>>>> 
>>>>>>>>>>>>> 
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Ron Ganbar
>>>>>>>>>>>>> email: [email protected]
>>>>>>>>>>>>> tel: +44 (0)7968 007 309 [UK]
>>>>>>>>>>>>>      +972 (0)54 255 9765 [Israel]
>>>>>>>>>>>>> url: http://ronganbar.wordpress.com/
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On Sun, Apr 26, 2015 at 7:53 PM, Chris Noellert 
>>>>>>>>>>>>>> <[email protected]> wrote:
>>>>>>>>>>>>>> My favorite snippet: 
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> The Foundry's visual effects software Nuke was used to make the 
>>>>>>>>>>>>>> computer-generated characters in Guardians of the Galaxy look 
>>>>>>>>>>>>>> completely real 
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> The company has recently launched a concept design software 
>>>>>>>>>>>>>> productcalled Modo, which means that prototype cars, phones and 
>>>>>>>>>>>>>> trainers can be drawn immediately into 3D rather than drawn 
>>>>>>>>>>>>>> first by hand in 2D and then physically built.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Sent from my iPhone
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On Apr 26, 2015, at 12:32 AM, Ron Ganbar <[email protected]> 
>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> http://www.telegraph.co.uk/finance/newsbysector/banksandfinance/privateequity/11562472/Adobe-eyes-200m-bid-for-British-visual-effects-firm-The-Foundry.html
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Ron Ganbar
>>>>>>>>>>>>>>> email: [email protected]
>>>>>>>>>>>>>>> tel: +44 (0)7968 007 309 [UK]
>>>>>>>>>>>>>>>      +972 (0)54 255 9765 [Israel]
>>>>>>>>>>>>>>> url: http://ronganbar.wordpress.com/
>>>>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>>>>> http://forums.thefoundry.co.uk/
>>>>>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>>>> http://forums.thefoundry.co.uk/
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>>>>>>>>>>>>> 
>>>>>>>>>>>>> 
>>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>> 
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>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> -- 
>>>>>>>>>> Jose Fernandez de Castro
>>>>>>>>>> 
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>>>>>>>>> 
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>>>>>>>> 
>>>>>>>> 
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>>>>>>> 
>>>>>>> 
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>> 
>> 
>> 
>> -- 
>> ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
>> 
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