Hey all,

One other contributing issue is having the CurveTreeWidget visible, so if
you shrink the Paint's panel such that the CurveTreeWidet (the strokes
list) you should see a big improvement in the performance. This has a
bigger effect on perf than having the Dope Sheet or Curve Editor open in
our testing.

In other words we're very much aware of these issues (we have 3 separate
issues logged in this area) and now that we've made huge strides in
improving the stability (*especially* in 9.0v5 and more so in the upcoming
9.0v6 release) we're starting to revisit performance for the v-releases.

Please let me know if you know of any other performance problems or
stability issues.

F.

On 14 May 2015 at 17:39, Bram Ttwheam <[email protected]> wrote:

>  Thanks Howard - will do
>  ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of Howard Jones [
> [email protected]]
> *Sent:* 14 May 2015 17:21
> *To:* Nuke user discussion
> *Subject:* Re: [Nuke-users] rotopaint vs dopesheet and curve editor - bug?
>
>  Hi Bram
>
>  I have seen similar with planar track then the dope sheet open can
> render the script nearly unworkable. Close the Dope sheet in this case.
> I have logged a bug (no idea number) but worth prodding support.
>
>  Might be the reason clone is nearly unusable in 9 compared to 8 too so
> might test that.
>
>  H
>
>  On 14 May 2015, at 17:10, Bram Ttwheam <[email protected]> wrote:
>
>   ------------------------------
> Hi There,
>
> Just wondering if anybody else has come across this ?
>
> The rotopaint node when either the dopesheet or curve editor is visible
> seems
> to be very unresponsive/laggy.
>
> Windows 8 and Nuke 9.0v5
>
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