Hello Massao Thanks for the link, i'll definitely have use for it, however the read nodes within the comps are not a problem. Once opened in the node graph the comps are all working fine, but in the timeline they are shown offline, as are all of the other clips underneath the vfx track. But if the other clips i can relink through the spreadsheet, i don't know how to approach the comps in the vfx track. Maybe i should send a few screens through. Will do that tomorrow!
Stepan > On 17 Jul 2015, at 19:19, Massao Asaga <[email protected]> wrote: > > Hi, if i understand your necessity, when change the system, links maybe > doesn't work so this python must work to relink your media. > > > http://www.nukepedia.com/python/misc/bvfx-find-path > >> On Fri, Jul 17, 2015 at 7:24 AM, Stepan Z <[email protected]> wrote: >> Nope. That is all set up and the project still opens all red shouting that >> it's offline! >> >> Stepan >> >> >> >> >>> On 17 Jul 2015, at 10:10, Henrik Cednert <[email protected]> wrote: >>> >>> Hey >>> >>> Have you played with path substitutions in settings? That doesn't work? >>> >>> -- >>> Henrik Cednert >>> cto | td | compositor >>> >>> Filmlance International >>> Cell +46 (0)704 71 89 54 >>> www.filmlance.se >>> >>>> On 17 Jul 2015, at 10:58, motion artist <[email protected]> wrote: >>>> >>>> Hello >>>> >>>> I am working on a project in nuke studio on a Windows 8 machine. >>>> Everything is linking right and all is good. I then close the project and >>>> open it on a Mac running mavericks, and all of my media and the comps are >>>> offline. So the question is how do I relinking the comps so the render >>>> into the timeline again and so I see all versions of them? >>>> >>>> A bit about how i've setup the comps: I'm using comp special that creates >>>> a dpx sequence from to read in to the comp and then a write node to write >>>> a dpx sequence that is then read into Nuke Studios VFX track. So it's this >>>> non trivial link that is really confusing because clearly the timeline is >>>> reading from the write nodes dpx sequence, but it also searches for new >>>> versions of the comps. Therefore it has to be connected to the .nk script. >>>> And how do then relink it? >>>> >>>> Thanks for the replies. >>>> >>>> Stepan >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > -- > Massao Asaga > VFX Supervisor/Nuke Senior Compositor/After Effects Artist. > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
