I've seen this a couple of times too. If the script is not smaller than before I have been quite successful resurrecting nuke scripts using JRAB's regular expression python script: http://www.nukepedia.com/python/regular-expressions-re-module-to-fix-broken-scripts (Big thanks JRAB!!!) I have mostly seen it with clones too, and generally avoid using them as much as possible.
cheers, Patrick On 26.08.2015, at 21:28, Todd Caporn <[email protected]> wrote: > Andreas I've had the problem for some months now, it's highly annoying but > I'd recommend from now on you save your scripts locally then copy them to > your server. Seems to stop the problem. When you need to work on them again > you'll need to copy them to your local computer and re-open them from there. > > Frank I'm very interested in the tools to help identify corrupt scripts if > you're sharing. > > THanks > > T. > > > > > On Thu, Aug 27, 2015 at 3:06 AM, Frank Harrison <[email protected]> > wrote: > Hey all, > > As always guys, we're really sorry you're seeing this. > > 1st if you update to NUKE 9.0v7 you should see many less instance of these > script-corruption issues as we fixed an issue with how we write .nk files to > disk. This fix targeted issues we saw when writing from Mac OSX 10.9+ > (Mavericks and later) to most SMB shares. > > We are, as you guys are highlighting here, also seeing unconfirmed reports of > Clones causing issues when re-loading scripts, but we're yet to get any repro > cases for this. > > If you're interested we have written some tools to help identify when scripts > have become corrupt. Let us know if you're interested and we'll share them on > Nukepedia or some such. > > In the mean-time, if you could please update to v7 and let us know if you > still see the issues that would be great. Even better, if you can help > identify the problems we're seeing with Clones and help get us a good repro > cases that would help a lot (I may even buy you a pint*;). > > F. > > * offer only open to non-foundry staff > > On 26 August 2015 at 15:59, Igor Majdandzic <[email protected]> > wrote: > Yes, Ive got the error a while ago, and deleting the clones did the trick. > > > Am 26.08.2015 um 16:25 schrieb Andreas Frickinger: >> Thanks for your sharing your insights, Jake! In the meantime I was able to >> piecemeal together the majority of my script out of old versions and the >> remainder of the broken script. As you suggested, I will delete all clones >> within groups in my current version of the script. >> >> Best, >> Andreas >> >> >>> On 26 Aug 2015, at 15:53, Jake Richards <[email protected]> wrote: >>> >>> Yes, unfortunately we've gotten that error quite a lot. The Foundry is >>> currently looking into a script I sent them but are still working on it. >>> In the meantime, what we've found that helps, is that if you delete any >>> clones inside of groups using a text editor, you should be able to open >>> your script again. >>> Of course, it'll be broken because the clones are gone, but you'll have >>> most of your script back and can hopefully recreate those clones. >>> I hope that helps you! >>> >>> Jake >>> >>> >>> From: "Andreas Frickinger" <[email protected]> >>> To: "Nuke user discussion" <[email protected]> >>> Sent: Wednesday, August 26, 2015 9:25:45 AM >>> Subject: [Nuke-users] Blank Error Message >>> >>> Hi everyone, >>> >>> Closed a Nuke script last night, getting a blank error message today and >>> can’t open it anymore. Anyone having similar experiences with NukeX 9.0v6? >>> I added a few Paint Nodes (script size went from 1MB to 7MB since last >>> save) but also did lots of other comp work, so I’m not sure what might >>> cause this. >>> >>> Any help or hint appreciated. >>> >>> Thanks, >>> Andreas >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > -- > Frank Harrison > Senior Nuke Software Engineer > The Foundry > Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906 > Web: www.thefoundry.co.uk > Email: [email protected] > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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