I've seen this a couple of times too. If the script is not smaller than before 
I have been quite successful resurrecting nuke scripts using JRAB's regular 
expression python script: 
http://www.nukepedia.com/python/regular-expressions-re-module-to-fix-broken-scripts
 (Big thanks JRAB!!!)
I have mostly seen it with clones too, and generally avoid using them as much 
as possible.

cheers,
Patrick

On 26.08.2015, at 21:28, Todd Caporn <[email protected]> wrote:

> Andreas I've had the problem for some months now, it's highly annoying but 
> I'd recommend from now on you save your scripts locally then copy them to 
> your server. Seems to stop the problem. When you need to work on them again 
> you'll need to copy them to your local computer and re-open them from there. 
> 
> Frank I'm very interested in the tools to help identify corrupt scripts if 
> you're sharing.
> 
> THanks
> 
> T.
> 
> 
> 
> 
> On Thu, Aug 27, 2015 at 3:06 AM, Frank Harrison <[email protected]> 
> wrote:
> Hey all,
> 
> As always guys, we're really sorry you're seeing this.
> 
> 1st if you update to NUKE 9.0v7 you should see many less instance of these 
> script-corruption issues as we fixed an issue with how we write .nk files to 
> disk. This fix targeted issues we saw when writing from Mac OSX 10.9+ 
> (Mavericks and later) to most SMB shares. 
> 
> We are, as you guys are highlighting here, also seeing unconfirmed reports of 
> Clones causing issues when re-loading scripts, but we're yet to get any repro 
> cases for this.
> 
> If you're interested we have written some tools to help identify when scripts 
> have become corrupt. Let us know if you're interested and we'll share them on 
> Nukepedia or some such.
> 
> In the mean-time, if you could please update to v7 and let us know if you 
> still see the issues that would be great. Even better, if you can help 
> identify the problems we're seeing with Clones and help get us a good repro 
> cases that would help a lot (I may even buy you a pint*;).
> 
> F.
> 
> * offer only open to non-foundry staff
> 
> On 26 August 2015 at 15:59, Igor Majdandzic <[email protected]> 
> wrote:
> Yes, Ive got the error a while ago, and deleting the clones did the trick.
> 
> 
> Am 26.08.2015 um 16:25 schrieb Andreas Frickinger:
>> Thanks for your sharing your insights, Jake! In the meantime I was able to 
>> piecemeal together the majority of my script out of old versions and the 
>> remainder of the broken script. As you suggested, I will delete all clones 
>> within groups in my current version of the script.
>> 
>> Best,
>> Andreas
>> 
>> 
>>> On 26 Aug 2015, at 15:53, Jake Richards <[email protected]> wrote:
>>> 
>>> Yes, unfortunately we've gotten that error quite a lot.  The Foundry is 
>>> currently looking into a script I sent them but are still working on it.
>>> In the meantime, what we've found that helps, is that if you delete any 
>>> clones inside of groups using a text editor, you should be able to open 
>>> your script again.
>>> Of course, it'll be broken because the clones are gone, but you'll have 
>>> most of your script back and can hopefully recreate those clones.
>>> I hope that helps you!
>>> 
>>> Jake
>>> 
>>> 
>>> From: "Andreas Frickinger" <[email protected]>
>>> To: "Nuke user discussion" <[email protected]>
>>> Sent: Wednesday, August 26, 2015 9:25:45 AM
>>> Subject: [Nuke-users] Blank Error Message
>>> 
>>> Hi everyone,
>>> 
>>> Closed a Nuke script last night, getting a blank error message today and 
>>> can’t open it anymore. Anyone having similar experiences with NukeX 9.0v6? 
>>> I added a few Paint Nodes (script size went from 1MB to 7MB since last 
>>> save) but also did lots of other comp work, so I’m not sure what might 
>>> cause this.
>>> 
>>> Any help or hint appreciated.
>>> 
>>> Thanks,
>>> Andreas
>>> 
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected], http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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>> 
>> 
>> 
>> _______________________________________________
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> 
> 
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> 
> 
> -- 
> Frank Harrison
> Senior Nuke Software Engineer
> The Foundry
> Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906 
> Web: www.thefoundry.co.uk
> Email: [email protected]  
> 
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