In Nuke, each property has it's own text field and it's own expression. When you click the show/edit expression option from the animation menu for a 2d position knob, for example, you get two expression fields and you fill in an expression for each. If you want to refer to a property from a supposed array, you can call up the letter of the property, as in: SomeNode.translate.x SomeNode.scale.h
Good? It's a lot simpler than AE. You don't have to separate the values from an array, as there isn't an array. Hope this helps. R Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Mon, Sep 28, 2015 at 8:55 PM, Gary Jaeger <[email protected]> wrote: > I have a couple of expression questions. > > 1. For a corner pin (or any x,y values?) how do I separate the x and y? > For instance in AfterEffects I might right an expression like: > > x = someLayer.transform.position[0]; > y = someLayer.transform.position[1]; > [x,y] > > 2. can I do relative maths, so again like in AE: > > x = thisComp.width-someOtherValue > > Gary Jaeger // Core Studio > 249 Princeton Avenue > Half Moon Bay, CA 94019 > 650.728.7957 (direct) > 650.728.7060 (main) > http://corestudio.com > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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