How can you build an ik rig in nuke? I would assume that you would build an
fk jib and dolly in nuke, but I'd rather use an ik.
I build my previs rigs in Maya, and then export cameras to nuke.

On a non-technical note, the mistake that  I find easy to make is to forget
about the acceleration of the dolly and tricky tracking pans. I try to make
the simplest moves possible, giving the dp some real world flexibility.

R
On Oct 21, 2015 8:12 AM, "adam jones" <[email protected]> wrote:

> hey all
>
> I know there is specific software out there for preViz but I was wonder if
> any one has built or how I would build some camera rig (replicate real
> world camera rigs)
>  to do preViz in nuke.
>
> dollys / jimmy gigs and the like.
>
> I am starting to build some inverse kinematic camera rigs, but why toil
> over some thing that has already been done, any one have any pointers or
> suggestion as to knowledge bases regarding this?
>
>
> regards
> -adam
>
>
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