Hey all

I was wondering or in fact need to find a way to get a camera  and animation of 
an object from nuke to AE.

reason we want to design some effects in AE with trapCode particular and 
optical flares, yes I understand that both of these plugs are available for 
nuke but the budget does not extend to purchasing them.

We have the AE *.jsx scripts from http://www.3dmation.com/ but they seem to 
place the XYZ data in the wrong places along with the rotation orders being 
different, we will continue to investigate fixing these issues .

Although I was hoping some one out there might have a tried and true method of 
doing this.

We could export from nuke to a *.fbx take into maya and the to a *.ma file 
which will be our next approach but once again if any one as developed a method 
it would be great if some one could flow me some tips and pr trick relating to 
our current approaches or some thing we have not thought of.

kind regards / happy holidays
-adam





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