I have created a little custom 3D renderer using the Blinkscript node to do
super fast voxel and point rendering. And it works perfectly in Windows,
however in Linux I get a issue if I write to the same outputbuffer twice or
leave some of the outputbuffer empty. (Causes corrupt output data)

Does anyone know a way around this bug?


-- 
Best regards.
Mads Hagbarth Lund
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