Hi Nick,

If Kronos is unable to process on the GPU, it will fall back to the CPU to
finish processing. The most likely reason for this is that the GPU ran out
of memory, but it could be that some other error occurred. When this
happens it will have to start the render again from the beginning on the
CPU, so it will take longer than rendering on the CPU from the start would
have done. I think this fallback could be what you're seeing; you should be
able to confirm (or otherwise) by watching the CPU activity while the
GPU-enabled Kronos is processing. If it is really running on the GPU, the
CPU use should be minimal.

If the GPU is not being used, I'd recommend you send your script and
machine specs in to Support so they can investigate why not.

Regards,
Lucy

On Mon, Dec 5, 2016 at 5:38 AM, Nick Guth <[email protected]> wrote:

> I only have a single GPU on this machine (980Ti). Still trying to figure
> it out, but no combination of settings seems to make it process faster than
> my CPU.
>
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-- 
Lucy Wilkes
Lead Software Engineer - Nuke Engine
The Foundry
5 Golden Square, London, W1F 9HT
Tel: +44 (0)20 7479 4350
Web: www.thefoundry.co.uk
Email: [email protected]


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