Hi all, - I'm rotoing some branches on a framehold. - I want to animate them independently to simulate the wind. - I have a nice expression per branch shape that moves them (change the seed so they move differently).
Obviously the problem is that I'm only affecting the alpha. Is there a clever way to move the rgb independently for each branch but *without using a transform node per branch* ? Since I have multiple branches I'd rather not do a pipe + transform for each one of them... Thanks, Justin
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
