Hi everyone,

I'm currently compositing with Clarrise render AO'vs and i'm trying to
recreate the Beauty pass with the provided renderlayers.

Lets start and begin with the diffuse map:

*Its split up to:*
Pbr_diffuse

Pbr_diffuse_transmission
Pbr_diffuse_transmission_K
Pbr_diffuse_transmission _i
Pbr_diffuse_transmission _indirect
Pbr_diffuse_transmission _direct


Pbr_diffuse_reflection
Pbr_diffuse_reflection_K
Pbr_diffuse_reflection_i
Pbr_diffuse_reflection _i_indirect
Pbr_diffuse_reflection _i_direct

The problem is there seems to be quite a difference between the merged
layers and how it should look like.

standalone Pbr_diffuse seems darker and the merged version almost look like
something is missing or double premultiplied.


Must be something really small and stupid but I cant really figure what
could be the problem here atm..... Anyone?


Atached is a graph how its connected in nuke at the moment.

Cheers,
Remco
[image: Clarrisse_graph.jpg]
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