Hi everyone, I'm currently compositing with Clarrise render AO'vs and i'm trying to recreate the Beauty pass with the provided renderlayers.
Lets start and begin with the diffuse map: *Its split up to:* Pbr_diffuse Pbr_diffuse_transmission Pbr_diffuse_transmission_K Pbr_diffuse_transmission _i Pbr_diffuse_transmission _indirect Pbr_diffuse_transmission _direct Pbr_diffuse_reflection Pbr_diffuse_reflection_K Pbr_diffuse_reflection_i Pbr_diffuse_reflection _i_indirect Pbr_diffuse_reflection _i_direct The problem is there seems to be quite a difference between the merged layers and how it should look like. standalone Pbr_diffuse seems darker and the merged version almost look like something is missing or double premultiplied. Must be something really small and stupid but I cant really figure what could be the problem here atm..... Anyone? Atached is a graph how its connected in nuke at the moment. Cheers, Remco [image: Clarrisse_graph.jpg]
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