I’ve got a gizmo that contains a text node in it’s internal tree. Regardless of whether the text node is activate (or even connected in the tree) it always shows the resize handle when the parent gizmo controls are active in the GUI. Interestingly other nodes, including ‘transform’, do not exhibit this behavior.
I was actually only using the text node to generate an automated error message (if needed) so I may, in the end, choose a different approach. However, it would be nice to know if there was a way to disable it in the display or if it could actually be a bug. Michael
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