On Thu, 24 Apr 2008, Keith Goodman wrote:

> It's random.normal(loc, scale). But that will give you random x values
> drawn from the normal distribution, not y values at your x. So you'll have
> to code your own normal, which will probably look something like

Keith,

   I overlooked that, thanks.

> norm = 1 / (scale * sqrt(2 * pi))
> y = norm * exp(-power((x - loc), 2) / (2 * scale**2))

   Can do. So, scale would equate to width and loc to center, yes? It's been
so many years since I've dealt intimately with statistics and mathematics
that I've gotten quite rusty. (However, I still retain what I need to
accomplish a given objective.)

Much appreciated,

Rich

-- 
Richard B. Shepard, Ph.D.               |  Integrity            Credibility
Applied Ecosystem Services, Inc.        |            Innovation
<http://www.appl-ecosys.com>     Voice: 503-667-4517      Fax: 503-667-8863
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