On Thu, Sep 30, 2010 at 15:30, Geoffrey Irving <[email protected]> wrote:
> Hello,
>
> I'm not sure where the correct place to ask questions about Mayavi, so
> feel free to redirect me elsewhere.

https://mail.enthought.com/mailman/listinfo/enthought-dev

> I have a triangle mesh with a bunch of data on each face.  The only
> color-relevant argument to triangular_mesh I know about is scalars,
> which is one value per vertex.  Is there a way to set color per
> triangle, ideally with control over rgb separately so I can visualize
> three different fields at once?

Pretty difficult, unfortunately. The only way I have found is to
assign UV texture coordinates to the vertices and slap on a texture.
Assigning the UV coordinates is usually not easy.

-- 
Robert Kern

"I have come to believe that the whole world is an enigma, a harmless
enigma that is made terrible by our own mad attempt to interpret it as
though it had an underlying truth."
  -- Umberto Eco
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