On Mon, Jun 6, 2011 at 2:31 PM, Mark Wiebe <[email protected]> wrote:
> On Mon, Jun 6, 2011 at 1:33 PM, Christopher Barker > <[email protected]>wrote: > >> <snip> >> > This is even self inconsistent: >> >> 1Y == 365D >> >> 1Y == 12M == 12 * 30D == 360D >> >> 1Y == 12M == 12 * 4W == 12 * 4 * 7D == 336D >> >> 1Y == 52W == 52 * 7D == 364D >> >> Is it not clear from this what a mess of mis-interpretation might result >> from all that? >> > > This part of the code is used for mapping metadata like [Y/4] -> [3M], or > [Y/26] -> [2W]. I agree that this '/' operator in the unit metadata is > weird, and wouldn't object to removing it. > I'd be happy to remove the multiplier before the unit name too. The NEP gives a rationale mentioning C#'s tick unit being 100ns, but I don't see that or the other reasons providing a good explanation for it. -Mark
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