I found and fixed the problem. I had performed a distance computation of all
point to all points. My points included a query point and I needed to set
its distance to something large. So I did distances[query_point] = 1e308; ts
= distances / band_width; x = ts * ts and got the overflow, which makes
sense. I am eventually going to mask out x values that are greater than 1,
so the fix is to set distances[query_point] = 1e10 because I know the
geography and know that no reasonable distance exceeds this.

Thanks, Chuck for your help.

Roy



On Sun, Jul 10, 2011 at 11:00 PM, Charles R Harris <
[email protected]> wrote:

>
>
> On Sun, Jul 10, 2011 at 8:26 PM, Roy Lowrance <[email protected]>wrote:
>
>> I have a 1D float64 array ts. I want to square each element, so I compute
>>   x = ts * ts
>>
>> I get a floating point overflow error.
>>
>> However, when I access each element separately and multiple, I get no
>> error:
>>   for i in ts.shape[0]:
>>
>>
> Data please. The element by element squaring is handled by python, not
> numpy, so I expect numpy and python handle the errors differently. Catching
> floating point errors is a bit unreliable in any case. What OS/compiler are
> you using? Are you running 32 bit or 64 bit?
>
> Chuck
>
> _______________________________________________
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>
>


-- 
Roy Lowrance
home: 212 674 9777
mobile: 347 255 2544
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