Hi Kevin,

Thank you. I modified the cpu example in the nupic code base. I used pygame
to create a basic game display that pulls events and feeds them into nupic.
If you look at the runGame() function specifically:

for event in pygame.event.get():

This for loop iterates through each event the user commands. For example
you can 'print event' or 'print direction' to see events displayed to the
console.

I am trying to think of other uses nupic might be able to do in creating
game intelligence. Any ideas?

Thank you!

Matt

On Sun, Mar 9, 2014 at 8:59 PM, <[email protected]> wrote:

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>    1. Re: Simple Game Event Prediction (Kevin Martin)
>    2. Installing new nupic (Kevin Martin)
>    3. Re: Installing new nupic (David Ragazzi)
>    4. nupic-digitrecognizer (Traun Leyden)
>
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 9 Mar 2014 16:05:45 +0530
> From: Kevin Martin <[email protected]>
> To: "NuPIC general mailing list." <[email protected]>
> Subject: Re: [nupic-discuss] Simple Game Event Prediction
> Message-ID:
>         <CAJisb+nWPSS=
> [email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> This is good news. Some of us have been discussing about bringing nupic to
> predict game events. Can u specify which is the cpu example you modified?
> Is it in the examples folder of the nupic code base?
>
>
> On Sat, Mar 8, 2014 at 10:54 AM, Matt Roesener <[email protected]>
> wrote:
>
> > Hi everyone,
> >
> > I've been following the Nupic community for sometime, this is my first
> > post.
> >
> > I wanted to share some of my work. I modified the cpu example and created
> > a simple game that takes in user input such as up, down, right and left
> > keys and feeds these events into nupic.
> >
> > The idea is for nupic to learn and predict future events. I want to build
> > on top of this overtime to create more sophisticated game events, bad guy
> > moves, boundaries, etc..
> >
> > I wanted to make sure my code is working correctly, specifically in terms
> > of the model input and inference, as well as the correct encoders. Below
> is
> > my code.
> >
> > Thank you! I've learned so much from just reading and experimenting with
> > everyones code and ideas!
> >
> > https://github.com/roesenerm/nupicGame.git
> >
> > Matt
> >
> >
> >
> >
> > _______________________________________________
> > nupic mailing list
> > [email protected]
> > http://lists.numenta.org/mailman/listinfo/nupic_lists.numenta.org
> >
> >
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> ------------------------------
>
> Message: 2
> Date: Sun, 9 Mar 2014 16:31:11 +0530
> From: Kevin Martin <[email protected]>
> To: "NuPIC general mailing list." <[email protected]>
> Subject: [nupic-discuss] Installing new nupic
> Message-ID:
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> [email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> I installed nupic before the build process was moved to cmake. If I want to
> use the new version, should I remove the old nupic and build again from the
> newly cloned repo? In any case, is there a way to remove nupic completely
> (make uninstall did not work)?
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> Message: 3
> Date: Sun, 9 Mar 2014 10:26:18 -0300
> From: David Ragazzi <[email protected]>
> To: "NuPIC general mailing list." <[email protected]>
> Subject: Re: [nupic-discuss] Installing new nupic
> Message-ID: <[email protected]>
> Content-Type: text/plain;       charset=us-ascii
>
> Hi Kevin,
>
> It is not necessary remove old build system.. Although this is
> recomendable to leave your repo clean..
>
> There's no "make uninstall", our ittention is having a folder called
> "build" which will contain the scripts (make files or IDE) and the binaries
> generated. So you wish remove Nupic, it's just remove the repo folder
> entirely.
>
> I hope have help you.. :-)
>
> David
> Ps: Also there's no "make clean", everytime you run Cmake, it cleans $NTA
> (in future will be "build/release"),  and temp folder.
>
> Sent from my iPhone
>
> > On 09/03/2014, at 08:01, Kevin Martin <[email protected]>
> wrote:
> >
> > I installed nupic before the build process was moved to cmake. If I want
> to use the new version, should I remove the old nupic and build again from
> the newly cloned repo? In any case, is there a way to remove nupic
> completely (make uninstall did not work)?
> > _______________________________________________
> > nupic mailing list
> > [email protected]
> > http://lists.numenta.org/mailman/listinfo/nupic_lists.numenta.org
>
>
>
> ------------------------------
>
> Message: 4
> Date: Sun, 9 Mar 2014 12:27:08 -0700
> From: Traun Leyden <[email protected]>
> To: [email protected]
> Subject: [nupic-discuss] nupic-digitrecognizer
> Message-ID:
>         <
> cacsshcf89f80kho6ruagthzbhm2vbtww7execqzcbwgrkqi...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> I created a simple example to recognize digits using the spatial pooler,
> it's available on github here:
>
> https://github.com/tleyden/nupic-digitrecognizer
>
> It was able to get exact matches with SDR's, and I didn't need to use the
> KNNClassifier.  Having said that, the test data was relatively "easy", in
> that I just went through the training data and removed a few pixels.
>
> However when I tried to recognize a digit that's been entirely shifted to
> the right by a few pixels
> (original<http://cl.ly/image/2G1D1U3f2u16/0-original.png>
>  - shifted <http://cl.ly/image/2S3f3B0e0M3I/0-shifted.png>) it wasn't able
> to find a match.
>
> What are some suggested approaches to add spatial invariance so it can
> handle this?
>
> I did see this mailing list
> thread<
> http://lists.numenta.org/pipermail/nupic_lists.numenta.org/2013-July/000538.html
> >
> but
> so far no simple answer has jumped out at me.
>
> Also thanks to all the folks who responded to my questions, those were
> useful pointers.
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> End of nupic Digest, Vol 11, Issue 17
> *************************************
>



-- 
Regards,

Matthew W. Roesener
Tel: +808.542.9978
Email: [email protected]
LinkedIn: http://www.linkedin.com/in/matthewroesener
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