I was thinking maybe you make it chase its memories.look at how the predictions
bring each other up, treating them more like factual knowledge, rather than
some step by step reconstructor. (reconstructing it frame at a time was a
stupid idea i was stuck on for ages.) That way it would be O(number of
prediction dendrites).. you build some tree of them of who belongs to who...
and there would be a pathway that would be most likely to bring up the
motivating experience.Then its down to how less synapses you have on your
predictions, how often youd chain them together. (because they have less
context they fire more.)
Then you could put a smooth randomization on its movements, and itll keep its
database coming up with fresh experiences.
The other idea is, you need to make it copy movements from other creatures in
its eye.
thats it, over and out.
-MRCW