__add_badblock_range use div_u64_rem to round up end_sector and it
will introduces unnecessary rem define and costly '%' operation.
So clean it with DIV_ROUND_UP.

Signed-off-by: Kemeng Shi <[email protected]>
---
V1->V2:
-- fix that end_sector is assigned twice, sorry for that.

 drivers/nvdimm/badrange.c | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/drivers/nvdimm/badrange.c b/drivers/nvdimm/badrange.c
index aaf6e215a8c6..af622ae511aa 100644
--- a/drivers/nvdimm/badrange.c
+++ b/drivers/nvdimm/badrange.c
@@ -187,12 +187,9 @@ static void __add_badblock_range(struct badblocks *bb, u64 
ns_offset, u64 len)
        const unsigned int sector_size = 512;
        sector_t start_sector, end_sector;
        u64 num_sectors;
-       u32 rem;

        start_sector = div_u64(ns_offset, sector_size);
-       end_sector = div_u64_rem(ns_offset + len, sector_size, &rem);
-       if (rem)
-               end_sector++;
+       end_sector = DIV_ROUND_UP(ns_offset + len, sector_size);
        num_sectors = end_sector - start_sector;

        if (unlikely(num_sectors > (u64)INT_MAX)) {
-- 
2.23.0

-- 
Best wishes
Kemeng Shi

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