Thomas Mueller created OAK-855:
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             Summary: NodeState.equals is sometimes very slow
                 Key: OAK-855
                 URL: https://issues.apache.org/jira/browse/OAK-855
             Project: Jackrabbit Oak
          Issue Type: Improvement
          Components: core
            Reporter: Thomas Mueller


The method NodeState.equals seems to be very slow sometimes, for example if a 
KernelNodeState is compared against a ModifiedNodeState. A recursive traversal 
is used in this case. I found this problem when running the integration tests 
(-PintegrationTesting). I guess it's specially a problem if there are many 
child nodes.

I wonder if we could use a shortcut when comparing a ModifiedNodeState against 
a non-modified one: isn't by definition the ModifiedNodeState _never_ equal to 
a non-modified one, unless there are no changes? 

When comparing two ModifiedNodeState objects (not sure if that's a common use 
case), then a simple optimization would also be possible.

What's also not nice is: it seems multiple NodeState classes implement equals, 
but not hashCode. Instead of overriding the equals method, I wonder if we 
should use another mechanism.



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