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https://issues.apache.org/jira/browse/OAK-855?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13819078#comment-13819078
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angela commented on OAK-855:
----------------------------
is this still an issue? afaik there has been a lot of modifications in that
area that may have addressed this issue...
> NodeState.equals is sometimes very slow
> ---------------------------------------
>
> Key: OAK-855
> URL: https://issues.apache.org/jira/browse/OAK-855
> Project: Jackrabbit Oak
> Issue Type: Improvement
> Components: core
> Reporter: Thomas Mueller
> Fix For: 0.12
>
>
> The method NodeState.equals seems to be very slow sometimes, for example if a
> KernelNodeState is compared against a ModifiedNodeState. A recursive
> traversal is used in this case. I found this problem when running the
> integration tests (-PintegrationTesting). I guess it's specially a problem if
> there are many child nodes.
> I wonder if we could use a shortcut when comparing a ModifiedNodeState
> against a non-modified one: isn't by definition the ModifiedNodeState _never_
> equal to a non-modified one, unless there are no changes?
> When comparing two ModifiedNodeState objects (not sure if that's a common use
> case), then a simple optimization would also be possible.
> What's also not nice is: it seems multiple NodeState classes implement
> equals, but not hashCode. Instead of overriding the equals method, I wonder
> if we should use another mechanism.
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