A single client could generate multiple requests simultaneously, and have
them show up out of order.

Allen

On 3/24/10 10:06 PM, "Brian Eaton" <[email protected]> wrote:

> On Wed, Mar 24, 2010 at 9:46 PM, Luke Shepard <[email protected]> wrote:
>> This is probably a stupid question, but why do we need accurate timestamps?
>> Why is it not sufficient to use a monotonically increasing call_id to
>> prevent replay attacks? (this is how the Facebook sig algorithm works)
> 
> Monotonically increasing counters don't scale well in distributed
> systems.  It is rapidly changing state that needs to be synchronously
> replicated across lots of clients and servers.

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