-- Moldova Young Artists Association "Oberliht" skype: us.vladimir http://www.oberliht.org.md . . . . . . . . . . . http://idash.org/mailman/listinfo/oberlist portal informational pentru arta si cultura din Moldova information gateway for arts and culture from Moldova
---------------------------- Original Message ---------------------------- Subject: Artinfo Digest, Vol 56, Issue 17 From: [EMAIL PROTECTED] Date: Mon, October 15, 2007 15:33 To: [EMAIL PROTECTED] -------------------------------------------------------------------------- Message: 5 Date: Mon, 15 Oct 2007 11:19:45 +0200 From: "Karen O'Rourke" <[EMAIL PROTECTED]> (by way of Janos Sugar) Subject: [artinfo] Art-oriented programming ART-ORIENTED PROGRAMMING 2 International Symposium PARIS, SORBONNE, 19 and 20 October 2007 at the Université Paris 1 - Panthéon-Sorbonne Amphithéâtre (Lecture hall) Richelieu 17 rue de la Sorbonne - 75005 Paris Free Entrance Symposium organized by Laboratoire des Arts et Médias [LAM-LETA] person in charge : David-Olivier Lartigaud http://lam.univ-paris1.fr Exhibiting and preserving programmed works is a problem that requires many adjustments with the artist. Does an old work presented on a new machine lose part of its essence? How can we deal with the obsolescence of media? How can we give a future to works so heavily dependent on constantly changing technologies and software? As for the art market, will it be able to adapt? The creations of the « computer art » « pioneers » of the sixties and seventies have found a new vitality: celebrated anew, appreciated for their formal and conceptual clarity, these works seem all the more readable in our contemporary context. But isn't « programmed art » too young to be contemplating its past? Could this be a sign of withdrawl, a need to find its place in a genealogy and thereby prove its worth? Or, on the contrary, does this return to the sources offer a change of viewpoint necessary for a renewal of the topic? Code and programming seem to adopt the very shape of questions relating to urban life. Dynamic maps and 3-D cartography reflect a new approach to the city seen as a database, a potential in which the artist finds not only inspiration but also the material of her creation. More than just a screen, isn't the city the new place for software art? Modification of Nintendo cartridges, website hacking, experimental software or poetry written in Perl... What has programming in the field of art been doing for the past ten years? By assembling texts, either original or unpublished in French, this book proposes to analyze and understand the impact of code, programming and digitalization of data on art practise. In their different contributions, theoreticians, critics and artists reveal the new aesthetic, technical and cultural stakes linked to what is known today as « the digital revolution ». End of Artinfo Digest, Vol 56, Issue 17 *************************************** _______________________________________________ oberlist mailing list [email protected] http://idash.org/mailman/listinfo/oberlist
