Hi All

I have upload one of the main function "hough.cc"
I found out one of the main reason for slow speed is that when I add a
item to the link list
I add it to the end of the list, I already change the way to adding
new items which is adding new item to the beginning of the link list.
now the speed is much more faster, however there are many other
segmentation fault in the code, I was wondering is there another other
way for C debugging
that I can use instead of just using fprintf(), it will be better if I
can found out which line the segmentation fault has occur rather then
just get an error message of
"Segmentation fault (core dumped)".

I didn't upload all the code, as I think no one will want to read them
all lol

Regards,
Leo



On Sep 10, 5:18 pm, Shag <[EMAIL PROTECTED]> wrote:
> I think it will be easier to suggest something if you pasted some code
> here .
> Cheers,
> Shantanu
>
> On Sep 8, 4:44 pm, Leo <[EMAIL PROTECTED]> wrote:
>
> > Hi All
>
> > I just finish convert my hough transform code from Lua to C, and I try
> > to call this new function from Lua
> > however it seems it run even slower than when its implemented in Lua.
> > I been using some fprintf() function in C for debugging segmentation
> > fault, could the slow speed cause by this function? Other than that I
> > have no clue why it perform slower than lua, as I convert the code
> > from Lua into C and most procedure remain the same other than minor
> > change in the data structure.
> > any suggestion will be appreciated.
>
> > Cheers,
> > Leo
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