On 13 April 2012 15:53, John Minter <jrmin...@rochester.rr.com> wrote: > My apologies for posting to the wrong list. Thank you for your > suggestion. I tried it and it didn't solve the problem. Happily, I > found another way to work with my VRML files. Just wanted to thank you > for taking the time to reply. i do appreciate all the work done by the > core team.
It didn't solve the problem? But the call to nth() is gone so the problem must be something else. Could you at least report the actual problem here http://sourceforge.net/tracker/?group_id=2888&atid=102888 so it's not forgotten. Carnë ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Octave-dev mailing list Octave-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/octave-dev