On Fri, Oct 12, 2012 at 3:38 PM, Jordi Gutiérrez Hermoso
<jord...@octave.org> wrote:
> On 12 October 2012 09:23, JuanPi <ajua...@gmail.com> wrote:
>> Of course I can imagine it is a dauting task to integrate it as an
>> optional toolkit/backend in octave. Who did fltk integration, how hard
>> was it?
>
> Bateman, jwe, Søren, and Shai were the major players in the fltk
> integration, iirc. It was a lot of work. But this includes the OpenGL
> backend. The fltk part is only a minor thing that just draws the
> window decorations (buttons, borders, etc). The Qt backend (currently,
> QtHandles) reuses the OpenGL plotting and uses Qt widgets instead.
>
> - Jordi G. H.

Thanks,
I see OpenGL sounds good to me, I was wondering why we have so may
quirks with fltk. Is qthandles already available for testing?

-- 
JuanPi Carbajal
-----
"It is one thing not to be able to perform a certain feat, but quite
another to prove that it cannot be done." - Henry Ernest Dudeney
-----
http://ailab.ifi.uzh.ch/carbajal/

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