Hi Zhenhua,

> +
> +#include <glib.h>
> +
> +#include "ringbuffer.h"
> +#include "gatresult.h"

Is this include really necessary?

> +#include "gatserver.h"
> +
> +#define DBG(fmt, arg...) g_print("%s:%s() " fmt, __FILE__, __FUNCTION__ ,
>  ## arg) +

Move this to gat.h

> +struct _GAtServer {
> +     gint ref_count;                         /* Ref count */
> +     struct v250_settings *v250;             /* V.250 command setting */

This one doesn't need to be a pointer.

> +     GIOChannel *server_io;                  /* Server IO */
> +     int server_watch;                       /* Watch for server IO */
> +     char *modem_path;                       /* Emulated modem path */

Get rid of this, there's no purpose for it.

> +static int at_server_parse(GAtServer *server, char *buf)
> +{
> +     int res = G_AT_SERVER_RESULT_ERROR;
> +     struct v250_settings *v250 = server->v250;
> +     gsize i = 0;
> +     char c;
> +
> +     /* skip space after "AT" or previous command */
> +     i = skip_space(buf, i);
> +
> +     c = buf[i];
> +     /* skip semicolon */
> +     if (c == ';')
> +             c = buf[++i];
> +
> +     if (g_ascii_isalpha(c) || c == '&')
> +             res = parse_v250_settings(server, buf + i);

This part makes no sense

> +     else if (c == v250->s3)
> +             res = G_AT_SERVER_RESULT_OK;
> +
> +     return res;
> +}
> +
> +static void parse_buffer(GAtServer *server, unsigned int len)
> +{
> +     int res = G_AT_SERVER_RESULT_ERROR;
> +     gsize i = 0;
> +     char *buf = NULL;
> +
> +     g_at_server_ref(server);

Lets get rid of this part for now.  It was a necessary evil inside GAtChat 
since the client can close the channel in the command result callback.  I 
don't think this is relevant for GAtServer.  If it ever becomes relevant we 
can add this back in.

> +
> +     buf = g_try_new0(char, len+1);

You're leaking the buf memory in this function.

> +
> +     if (!buf)
> +             goto out;
> +
> +     if (-1 == ring_buffer_read(server->buf, buf, len))
> +             goto out;
> +
> +     buf[len] = '\0';
> +
> +     DBG("received %s\n", buf);
> +
> +     /* skip header space */
> +     buf += skip_space(buf, i);
> +
> +     /* Make sure the command line prefix is "AT" or "at" */
> +     if (g_str_has_prefix(buf, "AT") ||
> +                             g_str_has_prefix(buf, "at"))
> +             res = at_server_parse(server, (char *) buf + 2);
> +
> +     g_at_server_send_result_code(server, res);
> +
> +out:
> +     /* We're overflowing the buffer, shutdown the socket */
> +     if (server->buf && ring_buffer_avail(server->buf) == 0)
> +             g_at_server_shutdown(server);
> +
> +     g_at_server_unref(server);

Same here, see above.

> +}
> +
> +static gboolean received_data(GIOChannel *chan, GIOCondition cond,
> +                             gpointer data)
> +{
> +     GAtServer *server = data;
> +     struct v250_settings *v250 = server->v250;
> +     GIOError err;
> +     gsize rbytes;
> +     gsize total_read = 0;
> +     unsigned char *total_buf = ring_buffer_write_ptr(server->buf);

You're totally abusing the ring buffer concept here, the fact that this works 
is pure luck.

> +     static gsize total_len;
> +
> +     if (cond & G_IO_NVAL)
> +             return FALSE;
> +
> +     if (cond & (G_IO_HUP | G_IO_ERR)) {
> +             g_at_server_shutdown(server);
> +
> +             return FALSE;
> +     }
> +
> +     /* Regardless of condition, try to read all the data available */
> +     do {
> +             unsigned char *buf;
> +             gsize toread;
> +
> +             rbytes = 0;
> +
> +             toread = ring_buffer_avail_no_wrap(server->buf);
> +
> +             if (toread == 0)
> +                     break;
> +
> +             buf = ring_buffer_write_ptr(server->buf);
> +
> +             err = g_io_channel_read(chan, (char *) buf, toread, &rbytes);
> +
> +             total_read += rbytes;
> +
> +             if (rbytes > 0)
> +                     ring_buffer_write_advance(server->buf, rbytes);
> +
> +     } while (err == G_IO_ERROR_NONE && rbytes > 0);
> +
> +     g_at_util_debug_chat(server->debugf, TRUE, (char *) total_buf,
> +                                             total_read, server->debug_data);
> +
> +     if (total_read == 0) {
> +             g_at_server_shutdown(server);

You should be checking rbytes == 0 && err != EAGAIN here.  Your check below is 
also redundant.

> +
> +             return FALSE;
> +     }
> +
> +     total_len += total_read;
> +
> +     /* Add '\0' to perform strchr */
> +     total_buf[total_read] = '\0';
> +
> +     /* Parse buffer until we meet the terminator so that
> +      * all preceding characters will be processed
> +      */
> +     if (strchr((char *) total_buf, v250->s3)) {
> +             parse_buffer(server, total_len);
> +
> +             total_len = 0;
> +     }

Should this be inside a while loop? Several commands can come in at once.

> +
> +     if (err != G_IO_ERROR_NONE && err != G_IO_ERROR_AGAIN)
> +             return FALSE;
> +
> +     return TRUE;
> +}
> +

> +GAtServer *g_at_server_new(GIOChannel *io, const char *modem_path)

Get rid of modem_path

> +{
> +     GAtServer *server;
> +
> +     if (!io || !modem_path)
> +             return NULL;
> +
> +     server = g_try_new0(GAtServer, 1);
> +     if (!server)
> +             return NULL;
> +
> +     server->ref_count = 1;
> +     server->v250 = v250_settings_create();
> +     server->server_io = io;
> +     server->modem_path = g_strdup(modem_path);

And here

> +     server->user_disconnect = NULL;
> +     server->user_disconnect_data = NULL;
> +     server->debugf = NULL;
> +     server->debug_data = NULL;
> +     server->buf = ring_buffer_new(4096);
> +
> +     if (!server->v250)
> +             goto error;
> +
> +     if (!server->buf)
> +             goto error;
> +
> +     if (!g_at_util_set_io(server->server_io))
> +             goto error;
> +
> +     server->server_watch = g_io_add_watch_full(io,
> +                             G_PRIORITY_DEFAULT,
> +                             G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_NVAL,
> +                             received_data, server, NULL);
> +
> +     return server;
> +
> +error:
> +     if (server->buf)
> +             ring_buffer_free(server->buf);
> +
> +     if (server->modem_path)
> +             g_free(server->modem_path);

And here

> +
> +     if (server->v250)
> +             g_free(server->v250);
> +
> +     if (server)
> +             g_free(server);
> +
> +     return NULL;
> +}
> +
> +gboolean g_at_server_shutdown(GAtServer *server)
> +{
> +     if (!server)
> +             return FALSE;
> +
> +     if (server->modem_path)
> +             g_free(server->modem_path);
> +
> +     if (server->v250)
> +             g_free(server->v250);
> +
> +     ring_buffer_free(server->buf);
> +     server->buf = NULL;
> +
> +     if (server->server_watch) {
> +             g_source_remove(server->server_watch);
> +             server->server_watch = 0;
> +     }
> +
> +     if (server->server_io) {
> +             g_io_channel_shutdown(server->server_io, FALSE, NULL);
> +             g_io_channel_unref(server->server_io);
> +             server->server_io = NULL;
> +     }
> +
> +     if (server->user_disconnect)
> +             server->user_disconnect(server->user_disconnect_data);

We should not trigger a user_disconnect if we're shutting down normally.  The 
purpose is to detect when the remote side has disconnected the connection.

Regards,
-Denis
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