Hi Denis,

> > The fundamental problem here is that there is only a single 
> CACHED flag for multiple properties, which may be modified 
> individually. So, either you get extra signals or you get too 
> few. I checked the CACHED flag here because otherwise the 
> following might happen:
> 
> Yes, I know.  But this problem is present in every single atom.  oFono
> does not guarantee that every attribute is signaled when the atom is
> initialized.

So I gathered. To me this looks like a wider issue, though. InProgress errors 
are returned in many other contexts as well, and they are not that well 
documented in the API documentation. All this makes it a bit painful to write a 
robust oFono client. Probably this could be at least partially rectified by 
improving the documentation.

> > 1. client tries to GetProperties() and gets the "Operation 
> already in progress" error.
> > 2. client waits for PropertyChanged signal to get the 
> FastDormancy value
> > 3. signal never comes because the default value happens to 
> match the one returned by the driver and the signal is suppressed
> >
> 
> In general I think that for interfaces where this can happen, the
> likelihood is very low that it actually will in the real world.

Perhaps so. The network and SIM interfaces, which are most likely to be 
bombared by multiple UI components, seem to be doing the right thing at least.

> Do note that I have had the same argument with myself off and 
> on for the
> past two years.  So far this was never raised as an issue.  
> If this ever
> becomes a problem, we can fix it properly using an appropriate idiom.

If this becomes a problem, it won't necessarily be visible to upstream. More 
likely this will be noticed in product maturization phase, and the fixes made 
to a product specific stable branches might never trickle back to upstream.

> > I do agree that sending extra signals is bad but I think 
> that not sending a signal is even worse. If the client cannot 
> rely on getting a PropertyChanged signal after a busy error, 
> all it can do is resort to polling. I.e., every client has to 
> implement a polling pattern for GetProperties:
> > 
> > while (GetProperties() == BUSY)
> >     sleep(FOR_A_WHILE);
> > 
> > Having a separate CACHED flag for each value would solve 
> this optimally. Failing that, I don't think a few extra 
> signals is so bad. Forcing clients to poll is just ugly.
> > 
> 
> Honestly, if you expect multiple applications to battle over the
> FastDormancy property, then it should be modeled differently.  Perhaps
> with application registration and lifetime tracking over 
> D-Bus, similar
> to how agents work.

Hardly that, FastDormancy is unlikely to be a problem. I was merely curious 
whether there is a general design rule underneath, or if these things are 
decided on a case by case basis. Based on your comments and looking at the 
code, I guess it's more case by case. I just feel uneasy about an API that 
returns transient errors by design, on the (even if informed) assumption that 
it will probably be ok. I also dislike the fact that a generic InProgress error 
pretty much forces a client to just retry each operation until it succeeds. If 
there are problems like this, they are most likely discovered only in the 
product maturization phase and then it's generally too late to fix the 
upstream. Too late for that particular product, that is.

Br,

        MikaL
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