Hi Denis,
On 29/04/2011 10:59, Denis Kenzior wrote:
Hi Guillaume,
struct emulator_network_provision_driver{
char *name;
(void)(*get_settings)(struct emulator_network **out_en);
You will probably need to make this async, and allow cancellation, since
there can be multiple emulators requesting private networks
concurrently. This probably means you need to return a unique
identifier as well.
Concerning asynchronism and cancellation,
I don't see the use case here, do you mean:
- on a device with multiple modems, we have one DUN emulator per modem
- 2 clients request DUN data call on this device, data call will be
redirected to each modem by ConnMan.
- oFono will ask for 2 private network settings, however ConnMan
You can have several modems in the system with DUN connections. You
might have several DUN connection transports active, e.g. USB& BT, or
you might simply have several clients on the same transport.
Ok
can't handle this case, so we should
avoid this case from oFono by cancelling the 1 of the request.
Is ConnMan only handing out 1 IP per application? If so that is not
enough for oFono...
This is the case in current private network implementation.
I guess it can be changed.
how should we priotirize it?
Could that be a concrete use case?
(void)(*release)(void);
And you need to take the unique id as input here.
I can store the private_network_settings into ofono_emulator. Then I
pass it as input of the release function.
Won't work as you might need to cancel a request that is still pending.
OK I will try to fix this.
Kind regards,
Guillaume
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