> One thing to keep in mind is that with the lock to serialize the callback
> threads, you may block threadpool threads that need to run something else,
> so the deadlock might be a side effect of serializing the callbacks with a
> lock.

Okay - the user space implementation of cl_timer uses some system thread pool, 
which defaults to a maximum of 500 threads.  Deadlock may still be happening at 
a higher level, but it doesn't seem likely that it would come from the cl_timer 
implementation.
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