Hello, A few questions: Why is this design not under an OFA/BSD disclaimer? The target code is Open Source? Your Mellanox copyright date needs an update.
How large of an object history buffer do you envision? Is the size of the object history buffer a static allocation (compiled into the object struct) or dynamic (obj struct has a pointer to history buf)? Case where one realizes the buffer is too small at runtime; recompile the world or reset a size variable? Will the object ref/deref history mechanism be available only for DBG builds? How is the ref_cnt_dbg_t.context field set if all of the history mechanisms are hidden within macros and the macro interfaces remain constant? stan. ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Irena Gannon Sent: Monday, November 29, 2010 8:46 AM To: '[email protected]' Subject: [ofw] Reference count debugging mechanism proposal Hello, Please review the attached proposal for adding debugging information to the reference count mechanism. Thank you, Irena
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