>-----Original Message-----
>From: [email protected] 
>[mailto:[email protected]] On Behalf Of Alex Netes
>Sent: Wednesday, September 21, 2011 6:30 AM
>To: Hefty, Sean
>Cc: Bart Van Assche; linux-rdma ([email protected]); Hal Rosenstock 
>([email protected]); [email protected]
>Subject: Re: creating common ib_types.h for linux and windows
>
>On 14:23 Tue 20 Sep     , Hefty, Sean wrote:
>> > Why to test for __WIN__ instead of _WIN32 (defined both when building
>> > 32-bit and 64-bit code -- see also
>> > http://msdn.microsoft.com/en-us/library/b0084kay%28v=vs.80%29.aspx) ?
>>
>> I have no idea.  This is just what's currently in the code.  I can change 
>> this portion of the code if we want to use #ifdef's.
>>
>
>Digging into the history, I found this patch that added __WIN__ defined for
>Windows: http://www.spinics.net/lists/linux-rdma/msg00451.html

Hello Alex,
  The intent was to unify the multiple ifdef tags for Windows; perhaps _WIN32 
might have been a better choice.
__WIN__ clearly indicates 'all' windows variants, while _WIN32 at 1st glance 
tends to imply 32bit Windows for those who are not aware of the MS confusing 
usage of _WIN32 also defined  for _WIN64 systems.
If you feel a change is needed then OK.

Stan.

>
>> > When creating a common header file, this might be a good start:
>> > https://msinttypes.googlecode.com/svn/trunk/stdint.h
>>
>> There are already shared types defined between linux and windows that opensm 
>> uses.  For the most part, there's no technical reason why
>windows can't use 99% of the linux ib_types.h as is.  My goal is to be able to 
>take the file and drop it into the windows build tree without
>needing changes.
>
>What is your end goal? To have one code base for OpenSM that would be able to
>be compiled on both Linux and Windows based on __WIN__ definition?
>
>>
>> Btw, as background I tried to pull in the latest ibmad and ibdiags into 
>> windows.  The build broke because of new defines that had been
>added to ib_types.h.  Eventually we should be able to drop opensm directly 
>into the windows build as well.
>>
>> - Sean
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>
>--
>
>-- Alex
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