From: "J. Michael Looney" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, October 04, 2000 9:29 AM
Subject: Re: [ogf-d20-l] D20 System Trademark License issues


> On Tue, 3 Oct 2000, Ryan S. Dancey wrote:
>
> > And a final issue, the license should restrict the ability of a
publisher to
> > create computer software.  I envision a time when we will want to relax
this
> > requirement, but I think that we should tackle that problem in the
future.
>
> What _exactly_ do you mean by computer software?   Do you mean CRPG or do
> you mean computer aids for DM's?

My concern is with games, not utilities.  I want to support OGL/D20
utilities.

But a good utility begins to take on the aspects of a game.  For example,
one thing we're talking about for the Master Tools product is a "monster
combat assistant" that will suggest courses of action to the DM for the
monsters involved in combat based on current conditions in th game.  That's
clearly a utility, but how do I describe it in a license in such a way as to
allow that functionality, but not allow someone to "play a game" with the
utility.

> Hmmm...  Not allowing "software" will prohibit plain text files as
> well.   I know we went over this before, but I _do_ have a lawyer who
> _still_ says "All computer files are 'software'".

This is a solvable problem, but it is something that should be addressed by
the license.

> Oh kayyy... Now I am confused.  I thought the D20SRD was going to be
> released as OGC.  Are the "Body Parts of Vecna" going to be in the D20SRD
> or in a separate document?

They will be identified as Product Identity and may appear in a 3rd
document.  (The game stats will of course be OGL).

> Ok, given the above "no software" rule, does this mean that about 30% of
> the monsters and magic items can NOT be used by a purely OGL software
> product?

Yes.

Ryan

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