Walter Christensen wrote:
> Do you adjust the dungeons/adventures to the level of your PCs?
Sometimes. But that's a manner of me being greyhawkian in this
campaing. Ideally, I'd just have a bunch of possibilties all laid out
in advance, and the PCs would choose their fates as they came.
> If so, why don't you do the same for the random encounters in those
> areas?
'cause then you're re-doing settings. A better idea is to have
different parts of the world have different horrors.
> If you don't run adventures tailored to the level of your party this
> wouldn't apply, but you would then get the odd scenarios of 10th
> level characters tracking and defeating the mundane wolf causing so
> much trouble in the local area, and 1st level caracters stumbling
> upon a lich's lair.
Yep. Which is why *adventures* (i.e., planned-out encoutners with a
semblance of plot) are planned per level of the party.
With a random table, you can always just run.
DM