Walter Christensen wrote:

> Do you adjust the dungeons/adventures to the level of your PCs?

Sometimes.  But that's a manner of me being greyhawkian in this 
campaing.  Ideally, I'd just have a bunch of possibilties all laid out 
in advance, and the PCs would choose their fates as they came.

>   If so, why  don't you do the same for the random encounters in those 
> areas?

'cause then you're re-doing settings.  A better idea is to have 
different parts of the world have different horrors.

> If you don't run adventures tailored to the level of your party this  
> wouldn't apply, but you would then get the odd scenarios of 10th 
> level  characters tracking and defeating the mundane wolf causing so 
> much trouble  in the local area, and 1st level caracters stumbling 
> upon a lich's lair.

Yep. Which is why *adventures* (i.e., planned-out encoutners with a 
semblance of plot) are planned per level of the party.


With a random table, you can always just run.



DM

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