Hi. I have an issue I hope folks can help with. We have a new modern horror
game out with its own system. A company that has done a few horror
supplements for d20 Modern is interested in reworking some for our proprietary
system. However, those supplements were originally published as Open Game
Content, as in "Everything in this product is Open Game Content." Some people in
our company are concerned that re-publishing the fluff text with our mechanics
will result in our mechanic becoming 'contaminated' and becoming Open Game
Content.
I maintain that, since the fluff text will be published again by the
original publisher, that company can publish it without having to do so
under the Open Game License. In other words, the text published with our
licensed system would be 'closed', even though identical text published
elsewhere would be 'open.' That being the case, the OGL would appear nowhere in
the product and thus none of the material, including the licensed mechanics,
would be Open.
One alternative that's been suggested would be for the publisher to
make some small changes to the text and then publish it with the licensed
mechanics. That exact text would never have been Open in the first place, so it
should not be an issue. However, if OGC can contaminate other material,
then even one sentence that was not changed could still be considered OGC and
possibly result in problems. I would rather not take this approach if it can be
avoided.
Some of our people are having a hard time with this, and I would
appreciate any corroboration or correction. Thanks.
Vicki Potter
Editorial Minion
Tabletop Adventures
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