In a message dated 04/19/2000 12:58:03 PM Eastern Daylight Time, 
[EMAIL PROTECTED] writes:

> From: "Doug Meerschaert" <[EMAIL PROTECTED]>
>  > Does anyone know upon whom the burden of proof would lie in a
>  > copyright case?
>  
>  In the Tomy case, Tomy (who was suing another toy manufacturer over
>  copyright claims) was forced to prove that it held a valid copyright.  It
>  failed to do so, and the case was dismissed.
>  
>  In that case, the judge notes that in copyright disputes, it is often a
>  first step for the damaged party to prove to the court that the copyright 
in
>  dispute is valid.  So the case can switch directions - first the copyright
>  holder has to prove their ownership and validity of their claims, then once
>  the claim is established as valid, the defendent has to prove that they're
>  not infringing.
>  

    I can actually cite a real world case from the Game industry.

    What Ryan describes is essentially what happened with the FASA/Playmates 
lawsuit. FASA was able to prove the validity of their copyright on a number 
of 'Mech designs, but Playmates was then able to 'prove' that they weren't 
infringing on FASA's copyrights.


Take Care,

Lou Prosperi    
-------------
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