From: Walter Christensen
>>Example:
>>Let's say you produce a MUD engine that uses the d20SRD as its base
>>with no modifications.  In this case you would produce a document
>>containing just the d20SRD, since that is the entirety of the OGL
>>work you used.  If you had used the d20SRD and added a new class,
>>then you would produce a document that contained the d20SRD as well
>>as a write-up of the new class.

From: Kal Lin <[EMAIL PROTECTED]>
>Are you assuming the new class now becomes OGL content?
>If yes, then does classes added by print producers become
>OGL content?  If no, then how does this contribute anything
>to the OGL community.

I am assuming that the new class used previously produced OGL material such 
as the d20SRD.  Given this, the new class *must* be OGL.  If the new class 
was *not* OGL, then there would be no need to include it in the 
human-readable document that is produced (though it certainly could be, as 
part of a "larger work").

From: Kal Lin <[EMAIL PROTECTED]>
>That's what I read, too.  Thanks for a good example to illustrate some
>more issues.

No prob.  Thanks for expressing your appreciation.  It's nice to find people 
who actually give positive comments in a mailing list.

Walter
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com

-------------
For more information, please link to www.opengamingfoundation.org

Reply via email to