Doug Meerschaert wrote:

> Y'ever notice there aren't very many RPGs that copy another's mechanics,
> unless they paid someone some money for it?  I wonder why...
> 
Because the odds are good that BigGamingCo can produce a higher quality
version of SuperCoolGame than BasementRipoffProductions can of its clone
of SuperCoolGame -- and for a lower cost with a higher margin. So why
would any consumer choose "Dingeons and Drugons" over the original? No
economic benefit to the consumer -- no incentive to the producer to
bother.

And you're forgetting Arduin, which replicated original D&D down to the
typos. ("Percent Liar") :)
-------------
For more information, please link to www.opengamingfoundation.org

Reply via email to