Rogers Cadenhead wrote:

> It used to be easy to create something that ended up in the public domain.
> Since 1989, though, the only way to do it in the U.S. is to explicitly
> place the material in the public domain.
> 
However, the OGL imposes restrictions on work. You can't "depublic" a
work in the public domain, thus, you cannot place a public-domain game
under the OGL.
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