AFAIK, Inforgrams has a worldwide exclusive right to produce digital
Interactive games for all of Hasbro's properties for the next 15 years.

Robert Kozak

----- Original Message -----
From: "Kyle Rode" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, April 18, 2001 5:07 PM
Subject: Hasbro Infogames deal; Re: [Ogf-l] Software developers?


> Kevin Tatroe,
>
> "Hasbro's Infogrames deal buggered us software people up."
>
> Can you shed any light on the Hasbro Infogames deal?
> I'm interested in the various video games in development, such as
> NeverWinterNights and its tool kit for module creation.  I don't recall
the
> issue being discussed on this list.
>
> Thanks,
>
> Kyle
>
> ----- Original Message -----
> From: "Kevin Tatroe" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Cc: "Robert Kozak" <[EMAIL PROTECTED]>
> Sent: Wednesday, April 18, 2001 12:52 PM
> Subject: Re: [Ogf-l] Software developers?
>
>
> >
> > On Wednesday, April 18, 2001, at 01:30 PM, Robert Kozak wrote:
> >
> > > I am relatively new to the list and I was wondering how many software
> > > developers are here working on OGL software products.
> >
> > There's me, at least, and a couple others, I think. Mostly at this
> > point, though, it's a matter of watching and waiting (while developing
> > in the background, at least). I'm building a data format (an XML
> > representation of d20 data, which will be PD), a toolkit which uses the
> > data format (in Java and Objective-C, which will be open-sourced using
> > either the BSD or X license), and a Mac OS X app using the toolkit
> > (which will be shareware, if my lawyer ever lets me release it).
> >
> > I'm not sure my efforts will ever get to be seen by the outside world
> > except in screenshots due to the various problems with software using
> > the d20 logo (or even OGL content, really). Hasbro's Infogrames deal
> > buggered us software people up.
> >
> > (I'm also writing traditional d20 content and plan to submit it to
> > various publishers or release it as PDFs via the Web, just so I can be
> > involved in the whole thing, instead of solely being a kid looking in
> > the candy store window!)
> >
> > --
> > Kevin Tatroe
> > www.islandspirits.com
> > [EMAIL PROTECTED]
> > _______________________________________________
> > Ogf-l mailing list
> > [EMAIL PROTECTED]
> > http://www.opengamingfoundation.org/mailman/listinfo/ogf-l
> >
> _______________________________________________
> Ogf-l mailing list
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