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If you
go looking for it, it'll be under the paper back section rather than in with the
roleplaying books which would be why you missed it. It's a pretty basic system..
I got the chance to talk to Weis about it at a convention a while back (Small
conventions are worth it for the one on one discussions) and she said that they
pretty much just came up with it off the top of their heads. Not much in the way
of play testing or anything. It's pretty good as far as simple systems go. With
a little work it would make a very nice generic supers game. If someone could
come up with a good way to eliminate the reliance on tables that
is.
-Bill
(Working the Dark Arts of Technology)
It's an RPG based on the Weis/Hickman Darksword
novels. It's a novel-sized game book.
----- Original Message -----
Sent: Friday, April 27, 2001 12:20
AM
Subject: Re: [Ogf-l] Dark Sword
Adventures?
What is this? never heard of it but
interested in any info about it
Thanx
Jon
----- Original Message -----
Sent: Thursday, April 26, 2001 12:55
PM
Subject: RE: [Ogf-l] Small
games
*grin*
For trails and stuff... I'd say it would work
even better if you could find a way to get rid of the dice mechanic all
together.. maybe switch to Rock-Paper-Scissors or something along those
lines.. or was it the Dark Sword Adventures book that had a method
of getting random numbers one-10 by throwing out fingers?
I was just wondering what you guys would
think of this idea:
making a simplefied very portable version
of the d20 rules,
something like a heftier version of Dinky
Dungeons.
i would like to make it easy to convert
over to full d20
but be able to fit in your back pocket (the
book anyways)
i just like to have a streamlined
simplified version to play on the road or on hikes and
such.
what do you guys think? do think
maybe it would have a chance in todays
market?
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