I fully support the WotC efforts to support Open Source gaming. This will 
eventually serve to unify the fringe RPG companies (who usually end up 
folding after a couple of products anyway) into a single organization that 
can and will survive.

The traditional tabletop roleplaying game is at a serious disadvantage when 
considering all of the alternatives. Getting a  group of people together in 
and of itself is a challenge with the serious amount of time we all seem to 
be lacking these days. The market itself is reacting to this challenge by 
killing off the smaller publishing companies through lack of business (less 
interest).

Without a unifying force such as OGF, I seriously don't think the 
traditional tabletop roleplaying game will survive another decade. The 
unifying force solves the following problems for tabletop roleplaying:

        1 -  Saves money: The money that people would spend on producing 
completely original and ultimately failed gaming systems would instead be 
used to enhance EXISTING systems (with a higher level of proliferation) by 
widening the choice users have to make when purchasing products for the 
successful gaming system.

        2 - Encourages personal involvement in developing resources: people are 
more likely to produce products they feel they can have published rather 
than sitting on an idea and not submitting it to one megalithic gaming 
corporation who has little time to even review such works.

        3 - Broadens Interest: By having a multitude of products available from 
different publishers, users will have more choice and will more probably 
find a new and different game that offers a variety of products rather than 
plopping their butts in front of their computer/TV instead.

WotC has made a wise business decision, the best since the release of 
Magic: The addiction.

Think of a roleplaying system like this: your operating system. (since most 
of us are geeks here, I'm assuming you know what that means). Windows is 
the predominant OS NOT because it's the cheapest or the best, but because 
there is more software for it than any other OS and the hardware platforms 
it runs on is inexpensive.

RPG Source materials are "programs" to OpenSource gaming systems. Since no 
one can or will create a system that can even closely compete with the 
"D20" market space, they are very safe from competing with themselves, 
HOWEVER.. with opensource gaming Materials... if you're making "D20" 
products, you will most likely be making a product which in some way 
subsidizes WotC through the requirement of other "D20" products produced by 
them. These subsidizing products would be nearly impossible for WotC to 
produce themselves due to limited creative resources (there's only so many 
writers in their staff), and cost effectiveness. Microsoft doesn't write 
most successful games for instance, yet the enormous amount of game 
programs available makes owning Windows a much more attractive 
proposition... so you're new to computers.. are you going to buy BeOS and 
run it on your Macintosh? Not if you want to play games ;-)

And Also... keep this in mind.. in the event someone produces an OpenSource 
game that actually competes with them, WotC themselves can produce products 
for it and grab part of their market ;-).

I am quite thankful to see TSR's tyranny come to an end.

Mike D.





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