>From: "Dallas Bolyard" <[EMAIL PROTECTED]> > > Script: You round a bend in the passage. Ahead lies an [snip] > Script: You hear the rustling of robes beyond the door as you >approach, ahead; an eerie shadow, like 4 tentacles grasping for you, >is cast upon the wall. > >Ok, so you include your mind flayer SRD stat block and the DM looks the >stuff up in the MM. > > Guys: "What's this thing look like?" > > DM: looking at MM - "yadda yadda, purplish, 4 tentacles, > humanoid, and so on.
You're missing (part of) the point. Arguably the eeriest, most terrifyingly effective scene I have ever run in 25 years of roleplaying is the Illithid dream sequence from "Thoughts of Darkness". In it, the players are sneaking into an illithid stronghold (they don't know it yet) while being tormented by terrifying dreams cast out by the elder brain. At one point (during a dream sequence) they "wake up" strapped strapped to a gurney with an illithid (first time they saw one) standing over them. The description of the next five minutes is beyond creepy ... its ... nauseating ... ... and utterly impossible to legally replicate under D20 while maintaining a basic compatibility with the core system. Faust _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
