>From: "Dallas Bolyard" <[EMAIL PROTECTED]>
>
>       Script: You round a bend in the passage. Ahead lies an
[snip]
>       Script: You hear the rustling of robes beyond the door as       you 
>approach, ahead; an eerie shadow, like 4 tentacles       grasping for you, 
>is cast upon the wall.
>
>Ok, so you include your mind flayer SRD stat block and the DM looks the
>stuff up in the MM.
>
>       Guys: "What's this thing look like?"
>
>       DM: looking at MM - "yadda yadda, purplish, 4 tentacles,
>       humanoid, and   so on.

You're missing (part of) the point.  Arguably the eeriest, most terrifyingly 
effective scene I have ever run in 25 years of roleplaying is the Illithid 
dream sequence from "Thoughts of Darkness".  In it, the players are sneaking 
into an illithid stronghold (they don't know it yet) while being tormented 
by terrifying dreams cast out by the elder brain.  At one point (during a 
dream sequence) they "wake up" strapped strapped to a gurney with an 
illithid (first time they saw one) standing over them.

The description of the next five minutes is beyond creepy ... its ... 
nauseating ...

... and utterly impossible to legally replicate under D20 while maintaining 
a basic compatibility with the core system.

Faust

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