Mark

All I get is splash page but no info.  All the links are broken.

My one problem with level based D20 mechanics is that they are too fantasy
oriented.  Too say "just add feats", a couple special rules, and *poof* is a
HUGE oversimplification.  Personally,  I enjoy D20 for most fantasy and
Final Fantasy Style (Console Game RPGs) power games, which the mechanics are
best suited.  I'll argue till I am blue in the face that level based games
focus more on power and less on character development, but I think that has
already been discussed here :)

Seriously though, I see D20 mechanics best suited for a Series Archer, silly
Bond style spy game, not a Delta Green sans monsters...well at least not
THOSE kind of monsters.

Richard Stewart

-----Original Message-----
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[mailto:[EMAIL PROTECTED]]On Behalf Of
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Sent: Thursday, January 17, 2002 12:01 AM
To: [EMAIL PROTECTED]
Subject: Re: [Ogf-l] Modern War (was: Uhm...joke or not? (Holistic,
please respond))


In a message dated 1/16/02 4:51:14 PM Pacific Standard Time,
[EMAIL PROTECTED] writes:

<< I agree.  I think the single best book would be a Non-D20 skill based
(rather than level) setting that deals with Terrorism, Espionage, Spying,
Counters for Both, Hostage Rescue, Special Ops, Anti-Militia, Covert
Operations, Anti-Drug, etc.  Call it Rainbow Six the RPG *grin* >>

  Or "Agent X 2nd Edition." ;)
  http://www.goldrushgames.com/agentx

  To remain more or less on-topic, i think d20 could handle such a game just
fine. All it would take are the right Feats and perhaps a few special genre
rules.

  Mark Arsenault

  President, Gold Rush Games | http://www.goldrushgames.com
  Executive Director, Game Publishers Association | http://www.thegpa.org
  -------------------------------------------------------
  Action! System Beta rules! - http://www.action-system.com
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