Just some friendly advice, but as someone that almost exclusively plays clerics, I can tell you that I would *not* buy a product that hampered clerics in such a way.
But more to the point, there's nothing wrong with what you're doing from an OGL/D20 license perspective. Curtis Bennett http://www.thunderheadgames.com ________________________________________________ Get your own "800" number Voicemail, fax, email, and a lot more http://www.ureach.com/reg/tag ---- On Sun, 20 Jan 2002, Shandromand ([EMAIL PROTECTED]) wrote: > Okay, I'm about to ask a question that might get me flamed, but I'm = > asking anyway. > > In the campaign we're working on, the Gods have sacraficed a large = > amount of their power. This, in turn > makes divine spellcasting nearly impossible for spells above fourth = > level. We're faced with a couple of options here > (we can't decide) 1. We can come up with some way (quest, icon, etc) = > for higher level divine spellcasting to become=20 > possible. 2. We simply find a different way for clerics to cast spells > = > with that kind of power (maybe there are some scrolls somewhere). > I'm not real big on clerics, so I don't have all the details worked out > = > yet, but my main question is, how close to violating the OGL is that? = > I've read this thing three or four times today, and I'm just not sure. > Help, please? > > Shandromand > www.darksigma.com > > > > > <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> > <HTML><HEAD> > <META content=3D"text/html; charset=3Diso-8859-1" = > http-equiv=3DContent-Type> > <META content=3D"MSHTML 5.00.3314.2100" name=3DGENERATOR> > <STYLE></STYLE> > </HEAD> > <BODY bgColor=3D#ffffff> > <DIV><FONT face=3DArial size=3D2>Okay, I'm about to ask a question that > = > might get me=20 > flamed, but I'm asking anyway.</FONT></DIV> > <DIV>�</DIV> > <DIV><FONT face=3DArial size=3D2>In the campaign we're working on, the = > Gods have=20 > sacraficed a large amount of their power.� This, in = > turn</FONT></DIV> > <DIV><FONT face=3DArial size=3D2>makes divine spellcasting nearly = > impossible for=20 > spells above fourth level.� We're faced with a couple of options=20 > here</FONT></DIV> > <DIV><FONT face=3DArial size=3D2>(we can't decide) 1.� We can come > = > up with some=20 > way (quest, icon, etc) for higher level divine spellcasting to become=20 > </FONT></DIV> > <DIV><FONT face=3DArial size=3D2>possible.� 2.� We simply find > = > a different=20 > way for clerics to cast spells with that kind of power (maybe there are > = > some=20 > scrolls somewhere).</FONT></DIV> > <DIV><FONT face=3DArial size=3D2>I'm not real big on clerics, so I don't > = > have all=20 > the details worked out yet, but my main question is, how close to = > violating the=20 > OGL is that?� I've read this thing three or four times today, and = > I'm just=20 > not sure.</FONT></DIV> > <DIV><FONT face=3DArial size=3D2>Help, please?</FONT></DIV> > <DIV>�</DIV> > <DIV><FONT face=3DArial size=3D2>Shandromand</FONT></DIV> > <DIV><FONT face=3DArial size=3D2><A=20 > href=3D"http://www.darksigma.com">www.darksigma.com</A></FONT></DIV> > <DIV>�</DIV></BODY></HTML> > > > _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
