>----- Original Message ----- >From: "John Kim" <[EMAIL PROTECTED]> >> What you are saying, in essence, is "Yes, the hobgoblin >> SRD entry is open -- but you shouldn't use it in any way except >> to copy it verbatim into your adventure. You shouldn't try to >> describe your hobgoblin foes at all." I have several issues >> with this: >> >> 1) In my experience, good creative adventures give the monsters >> things like background, motivation, activities, and so forth. >> In contrast, you suggest that the adventure should just list >> "12 hobgoblins" and a bunch of stats, but no description. > >How about giving some examples of what you consider good adventures that go >into this detail? I can think of several classic adventures, revered as some >of the 'Best adventures' for the D&D game, which don't have detail of this >level. For example:
well... this may not be a helpful suggestion, but the few adventures i can think of that i would consider "good" aren't for D&D (of any flavor). there may very well be a connection (not just that they're for D&D, but if the established style of D&D adventures doesn't include that sort of info, that could be part of why they aren't "good" adventures. in short "best adventures for the D&D game" does not necessarily imply "best adventures that could be written for the D&D game", much less "best adventures written". >From G1: Steading of the Giant Chief: >1. Entry and Cloak Room: This place is bare, but there are many pegs along >the walls, and various items of giant outerware (capes, cloaks, etc.) and >bangs hang from them. Use random bag contents for any opened. Noise could >alert A. or B. below: >A. 2 snoring hill giants, supposedly guarding the entrance. (H.P.: 40, 34) >.... > >No cosmic detail, no cosmic purpose for them. Might as well be a 10'x10' >room with two mindflayers.. and this is an example of a "good" adventure? -- woodelf <*> [EMAIL PROTECTED] http://webpages.charter.net/woodelph/ If any religion is right, maybe they all have to be right. Maybe God doesn't care how you say your prayers, just as long as you say them. --Sinclair _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
