Since this came up earlier in a discussion between Alec and myself, and 
was bugging me, I thought I'd mention the OGC/PI declarations for spells 
in R&R. Basically, it runs down like this:

- The spells are Open Game Content, except for the flavor description 
the precedes the actual mechanics of the spell.
- The spell names are PI, and obviously a number of them contain proper 
nouns that are PI in their own right.
- A license is granted to the public to use the names of the spells, but 
only to refer to the spells "of the same name" and in no other way. You 
must then include a notice that they are Clark's PI.

With respect to that earlier conversation, this license does not 
explicitly state that the spells' mechanics must remain unchanged. Even 
the "spell of the same name" phrasing is in an example, and is probably 
not normative. (In practice, of course, using the name for an altered 
version of the spell seems confusing and silly.)

More interesting to me, though, is how this applies to reusing the 
spells. I'll divide the spell names into three categories: proper names, 
creative names, and patterned names. Proper names include terms which 
are themselves PI, and should clearly have the benefit of PI; spells 
like Dolomar's Limited Liquification and Enkili's Prank and part of the 
Scarred Lands setting. Creative names are the non-obvious names, 
especially where they have some flair: Sacred Journey, Nethergaze, Cold 
Snap. Patterned names are those spell names that follow some established 
naming convention of existing spells: minor shadow conjuration, call 
aquatic humanoid, shade evocation.

Reusing these last spells seems sort of awkward. The names, and the 
spells themselves, seem like extrapolations of the existing spells, 
rather than part of the fabric of the Scarred Lands. Not agreeing to the 
extra license means not reusing the name, but other names probably do 
not match the naming conventions that players would expect.

I don't really know where I'm going with this rambling discourse. The 
issue came up for my while considering what one might do if one was 
trying to reproduce the spells (or a class like the penumbral lord that 
uses them) in a purely OGL context. Would you try to rename them? Just 
agree to the extra license? For that matter, I also wonder why the spell 
names were made PI in the first place, rather than just protecting the 
other names that might appear in spell names. (Mind you, I'm not saying 
SSS has sinned, I'm just wondering what the goals were in doing this.)

Sixten

_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l

Reply via email to